![]() ![]() In order to reduce the number of battles the player needs to fight, weak enemy stacks will now occasionally ask for mercy, allowing players to claim their location without a combat encounter. Once captured, each site has a unique buff it grants to units produced in the colony it is linked to, as well as giving a powerful economic bonus. These sites are heavily guarded and each has its own unique interior combat map. This leads to a game with much smaller empires, where the focus is more on the game’s military aspects than its economic ones.Ī number of locations, primarily Visit Sites which would give temporary bonuses to the armies that visited them, have been reworked, remodelled and rebranded as Exploration Sites. These options can be edited separately under Advanced Settings, or are controlled under a master Game Intensity setting in the main setup screen.Īn old favourite from previous games in the franchise No Colonizer Mode blocks the ability for all players to build colonizers to create new colonies (a limited number of colonizers can be gained from the settlements pre-placed on the map). These options can be used to make enemy players, NPC factions and spawners more passive to give a more relaxing game experience, or more active to up the game’s challenge. But first, check out this sweet trailer!Ī number of settings have been added to the game setup options to control the amount of push back the world gives to the player. ![]() Here we highlight the biggest features and changes for the full list of change notes, check the bottom of the post. ![]() Over the last few months we have been working hard on the “Tyrannosaurus” update and it definitely does its name justice! Based on community input and findings, some major changes were made to the game. Age of Wonders Planetfall – Tyrannosaurus Update v1.200 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |